AI Insights · Timothy · April 2022
Top 5 2D Anime Games in Chile Q1 2022: Performance Analysis
Discover the performance trends of the top 5 2D anime games on a unified platform in Chile during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 2D anime games in Chile showed varying trends in downloads, revenue, and active users. The data, provided by Sensor Tower, reveals interesting insights into the performance of these popular titles.
Yu-Gi-Oh! Duel Links from KONAMI saw its weekly revenue peak at around $9.9K in the week of January 10, followed by a steady decline, ending the quarter at approximately $7K. Weekly downloads experienced a moderate decline, starting from 854 and ending at 693. The game maintained a fairly stable number of weekly active users, with a slight decrease from 10.5K to 9.7K throughout the quarter.
Hero Wars: Alliance, published by NEXTERS GLOBAL LTD, had its highest weekly revenue in the week of January 31, reaching around $8.3K. Downloads fluctuated significantly, peaking at 6.5K in the first week of January but dropping to 469 by the end of March. Active users also saw a decline from 5.9K at the start of the quarter to 3K by the end.
Fire Emblem Heroes by Nintendo Co., Ltd. experienced a steady decrease in weekly revenue from $7.3K at the end of December to around $3.4K by the end of March. Weekly downloads remained low, fluctuating between 16 and 109 throughout the quarter. Active users showed a slight decrease from 4K to 3.6K.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had variable weekly revenue, starting at $7.1K, dipping to $1.4K in February, and recovering to $4.5K by the end of March. Downloads showed a declining trend early in the quarter but picked up towards the end, reaching 4.1K in the last week of March. Active users remained relatively stable, fluctuating between 6.4K and 12.4K.
Triumph of Kage by SeptMagic saw a significant increase in weekly revenue from $802 at the end of December to $5.9K at the beginning of February, ending the quarter at around $2.8K. Downloads spiked dramatically in March, peaking at 10.9K in the final week. Active users followed a similar trend, increasing substantially from 1.8K to 13.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.